Mad Rush
Mad Rush
Mad Rush is an endless runner with dynamically generated terrain and obstacles.
Collect rings to increase your score multiplier and see if you can reach the top of the leaderboard
Controls
Move Left | A, ←, Joypad left stick left, Joypad D-Pad left
Move Right | D, →, Joypad left stick right, Joypad D-Pad right
Jump | Space, Joypad Button 0
Pause | Esc
Development
Developed in one week as part of https://itch.io/jam/core-mechanics-challenge
First attempt at creating a 3D game in Godot and first time actually trying to submit something.
My focus for this game was to work on understanding building games in 3D and try to make as much terrain generation random as I could. In an attempt to make it more visually interesting I tied some of the environmental effects to the music.
Given obstacles are placed randomly it can lead to some extremely difficult or sometimes impossible maneuvers. I have done my best to stamp out the latter given the time constraints.
Acknowledgments
- ExploreGameDev for terrain belt design for 3D runner
- Abstraction for music : https://tallbeard.itch.io/music-loop-bundle
- Prinbles for art assets : https://prinbles.itch.io/silent
- GGBotNet for fonts : https://www.ggbot.net/fonts/
- Bleeoop for SFX : https://bleeoop.itch.io/
Updated | 2 days ago |
Published | 3 days ago |
Status | Prototype |
Platforms | HTML5 |
Author | finalsabbath |
Genre | Platformer |
Made with | Godot |
Tags | 3D, Endless Runner, infinite-runner, No AI, Runner |
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